2011

Bert Buchholz, Tamy Boubekeur, Noura Faraj, Elmar Eisemann, and Sylvain Paris
In Proceedings of SIGGRAPH Talks, 2011
Matthias B. Hullin, Elmar Eisemann, Hans-Peter Seidel, and Sungkil Lee
ACM Transactions on Graphics, 2011
Fernando V. Paulovich, D. M Eler, J. Poco, Charl P. Botha, Rosane Minghim, and L. G Nonato
2011
K. Sihan, Charl P. Botha, Frits H. Post, Sebastiaan de Winter, Gonzalo Nieves, et al.
EuroIntervention, 2011
Dawid Pajak, Robert Herzog, Elmar Eisemann, Karol Myszkowski, and Hans-Peter Seidel
Computer Graphics Forum, 2011
Jing Huang, Tamy Boubekeur, Tobias Ritschel, Matthias Hollaender, and Elmar Eisemann
In Proceedings of Short paper at Eurographics, 2011
Bert Buchholz, Noura Faraj, Sylvain Paris, Elmar Eisemann, and Tamy Boubekeur
In Proceedings of NPAR, 2011
Ruben M. Smelik, Krzysztof A. Galka, Frido Kuijper, Klaas Jan de Kraker, and Rafael Bidarra
In Proceedings of PCG Workshop, 2011
Ricardo Marroquim, Gustavo Pfeiffer, Felipe de Carvalho, and Antonio Oliveira
In Proceedings of 24th SIBGRAPI Conference on Graphics, Patterns and Images, 2011
Boudewijn P. F. Lelieveldt, Charl P. Botha, E.L. Kaijzel, E.A. Hendriks, J.H.C. Reiber, et al.
In Proceedings of ICASSP, 2011
Tim Tutenel, Roland van der Linden, Martin Kraus, Bart Bollen, and Rafael Bidarra
In Proceedings of PCG Workshop, 2011
Julian Togelius, Jim Whitehead, and Rafael Bidarra
IEEE Transactions on Computational Intelligence and AI in Games, 2011
Casper van Est and Rafael Bidarra
In Proceedings of GRAPP, 2011
Quintijn Hendrickx, Ruben M. Smelik, and Rafael Bidarra
In Proceedings of Annual Student Research Conference, 2011
Possible game scenario with lighting using bent normals: 2048×1024 pixels, 60.0 fps, including direct light and DOF on an Nvidia GF 560Ti. Environment mapping produces natural illumination, while bent normals cause colored shadows.
Oliver Klehm, Tobias Ritschel, Elmar Eisemann, and Hans-Peter Seidel
In Proceedings of Vision, Modeling, and Visualization, 2011
Joris van Gestel and Rafael Bidarra
In Proceedings of Ibero-American Symposium on Computer Graphics, 2011
E.J. Creusen, R. Duits, Anna Vilanova, and L.M.J. Florack
In Proceedings of SSVM, 2011
This figure shows glyph visualizations of HARDI and DTI-images of a 2D-slice in the brain where neural fibers in the corona radiata cross with neural fibers in the corpus callosum. Here DTI and HARDI are visualized differently; HARDI is visualized according to Def. 1, whereas DTI is visualized using Eq. (1).
R. Duits, T.C.J. Dela Haije, A. Ghosh, E.J. Creusen, Anna Vilanova, and B.M. ter Haar Romeny
In Proceedings of SSVM, 2011