In Proceedings of VisSym
A Robust Level-Set Algorithm for Centerline Extraction
We present a robust method for extracting 3D centerlines from volumetric datasets. We start from a 2D skeletonization method to locate voxels centered with respect to three orthogonal slicing directions. Next, we introduce a new detection criterion to extract the centerline voxels from the above skeletons, followed by a thinning, reconnection, and a ranking step. Overall, the proposed method produces centerlines that are object-centered, connected, one voxel thick, robust with respect to object noisiness, handles arbitrary object topologies, comes with a simple pruning threshold, and is fast to compute. We compare our results with two other methods on a variety of real-world datasets.
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@inproceedings{bib:telea:2003,
author = { Telea, A.C. and Vilanova, Anna },
title = { A Robust Level-Set Algorithm for Centerline Extraction },
booktitle = { In Proceedings of VisSym },
year = { 2003 },
pages = { 185--194 },
doi = { 10.2312/VisSym/VisSym03/185-194 },
dblp = { conf/vissym/TeleaV03 },
url = { https://publications.graphics.tudelft.nl/papers/501 },
}